Hengband
2.2.1
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#include "angband.h"
#include "util.h"
#include "grid.h"
#include "floor-generate.h"
#include "rooms.h"
#include "monster.h"
#include "monsterrace-hook.h"
#include "objectkind-hook.h"
#include "feature.h"
#include "floor.h"
#include "dungeon.h"
関数 | |
bool | build_type15 (floor_type *floor_ptr) |
タイプ15の部屋…ガラス部屋の生成 / Type 15 – glass rooms [詳解] | |
bool build_type15 | ( | floor_type * | floor_ptr | ) |
タイプ15の部屋…ガラス部屋の生成 / Type 15 – glass rooms