Hengband
2.2.1
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#include "angband.h"
#include "grid.h"
#include "floor-generate.h"
#include "rooms.h"
#include "rooms-normal.h"
#include "floor.h"
#include "dungeon.h"
関数 | |
bool | build_type9 (floor_type *floor_ptr) |
タイプ9の部屋…フラクタルカーブによる洞窟生成 / Type 9 – Driver routine to create fractal p_ptr->current_floor_ptr->grid_array system [詳解] | |
bool build_type9 | ( | floor_type * | floor_ptr | ) |
タイプ9の部屋…フラクタルカーブによる洞窟生成 / Type 9 – Driver routine to create fractal p_ptr->current_floor_ptr->grid_array system