11 #define CH_SORCERY 0x02 12 #define CH_NATURE 0x04 16 #define CH_ARCANE 0x40 17 #define CH_ENCHANT 0x80 18 #define CH_DAEMON 0x100 19 #define CH_CRUSADE 0x200 21 #define CH_MUSIC 0x08000 22 #define CH_HISSATSU 0x10000 23 #define CH_HEX 0x20000 30 #define CLASS_WARRIOR 0 32 #define CLASS_PRIEST 2 34 #define CLASS_RANGER 4 35 #define CLASS_PALADIN 5 36 #define CLASS_WARRIOR_MAGE 6 37 #define CLASS_CHAOS_WARRIOR 7 39 #define CLASS_MINDCRAFTER 9 40 #define CLASS_HIGH_MAGE 10 41 #define CLASS_TOURIST 11 42 #define CLASS_IMITATOR 12 43 #define CLASS_BEASTMASTER 13 44 #define CLASS_SORCERER 14 45 #define CLASS_ARCHER 15 46 #define CLASS_MAGIC_EATER 16 48 #define CLASS_RED_MAGE 18 49 #define CLASS_SAMURAI 19 50 #define CLASS_FORCETRAINER 20 51 #define CLASS_BLUE_MAGE 21 52 #define CLASS_CAVALRY 22 53 #define CLASS_BERSERKER 23 54 #define CLASS_SMITH 24 55 #define CLASS_MIRROR_MASTER 25 56 #define CLASS_NINJA 26 57 #define CLASS_SNIPER 27 60 #define IS_WIZARD_CLASS(C) \ 61 ((C)->pclass == CLASS_MAGE || (C)->pclass == CLASS_HIGH_MAGE || (C)->pclass == CLASS_SORCERER || \ 62 (C)->pclass == CLASS_MAGIC_EATER || (C)->pclass == CLASS_BLUE_MAGE) int spell_type
Definition: player-class.h:78
int spell_xtra
Definition: player-class.h:75
const char * concptr
文字列定数用ポインタ定義 / A simple pointer (to unmodifiable strings)
Definition: h-type.h:47
s16b c_dis
Definition: player-class.h:104
#define MAX_MAGIC
Definition: realm.h:17
int spell_first
Definition: player-class.h:80
s16b x_thn
Definition: player-class.h:119
#define PY_MAX_LEVEL
プレイヤーレベルの最大値 / Maximum level
Definition: player-status.h:25
const s32b realm_choices1[]
職業毎に選択可能な第一領域魔法テーブル
Definition: player-class.c:361
const player_magic * mp_ptr
Definition: player-class.c:8
#define MAX_CLASS
職業の最大定義数 Maximum number of player "class" types (see "table.c", etc)
Definition: player-class.h:58
const s32b realm_choices2[]
職業毎に選択可能な第二領域魔法テーブル
Definition: player-class.c:406
s16b c_thb
Definition: player-class.h:111
s16b c_dev
Definition: player-class.h:105
const concptr player_title[MAX_CLASS][PY_MAX_LEVEL/5]
職業とレベル毎のプレイヤー称号テーブル / Class titles for the player.
Definition: player-class.c:859
s16b c_mhp
Definition: player-class.h:122
Definition: player-class.h:95
s16b c_adj[6]
Definition: player-class.h:102
const player_class class_info[MAX_CLASS]
職業情報 / Player Classes
Definition: player-class.c:26
byte pet_upkeep_div
Definition: player-class.h:125
signed long s32b
Definition: h-type.h:107
s16b x_srh
Definition: player-class.h:117
s32b OBJECT_TYPE_VALUE
ゲーム中のアイテム主分類の型定義
Definition: h-type.h:202
s16b c_fos
Definition: player-class.h:109
s16b c_stl
Definition: player-class.h:107
int spell_stat
Definition: player-class.h:77
int spell_weight
Definition: player-class.h:81
s16b c_srh
Definition: player-class.h:108
player_magic * m_info
Definition: player-class.c:9
concptr title
Definition: player-class.h:97
s16b x_thb
Definition: player-class.h:120
s16b c_thn
Definition: player-class.h:110
s16b x_dis
Definition: player-class.h:113
OBJECT_TYPE_VALUE spell_book
Definition: player-class.h:74
signed short s16b
Definition: h-type.h:98
s16b x_dev
Definition: player-class.h:114
const player_class * cp_ptr
Definition: player-class.c:12
s16b x_fos
Definition: player-class.h:118
s16b c_exp
Definition: player-class.h:123
magic_type info[MAX_MAGIC][32]
Definition: player-class.h:83
s16b c_sav
Definition: player-class.h:106
s16b x_sav
Definition: player-class.h:115
Definition: player-class.h:72
s16b x_stl
Definition: player-class.h:116