Hengband
2.1.4
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#include <types.h>
byte dx |
byte dy |
int final_artifact |
int final_guardian |
int final_object |
u32b flags1 |
feat_prob floor[DUNGEON_FEAT_PROB_NUM] |
s16b inner_wall |
u32b m_a_ability_flags1 |
u32b m_a_ability_flags2 |
u32b m_a_ability_flags3 |
u32b m_a_ability_flags4 |
int max_m_alloc_chance |
s16b maxdepth |
u32b mflags1 |
u32b mflags2 |
u32b mflags3 |
u32b mflags4 |
u32b mflags7 |
u32b mflags8 |
u32b mflags9 |
u32b mflagsr |
int min_m_alloc_level |
byte min_plev |
s16b mindepth |
byte mode |
u32b name |
s16b nest |
int obj_good |
int obj_great |
s16b outer_wall |
s16b pit |
char r_char[5] |
byte special_div |
s16b stream1 |
s16b stream2 |
u32b text |
int tunnel_percent |