UMoria  5.5.2
 全て データ構造 ファイル 関数 変数 型定義 マクロ定義
データ構造 | 関数 | 変数
misc2.c
#include "config.h"
#include "constant.h"
#include "types.h"
#include "externs.h"
misc2.cのインクルード依存関係図

データ構造

struct  opt_desc
 

関数

void magic_treasure (int x, int level)
 
void set_options ()
 

変数

static struct opt_desc options []
 

関数

void magic_treasure ( int  x,
int  level 
)

関数の呼び出しグラフ:

void set_options ( )

関数の呼び出しグラフ:

呼出しグラフ:

変数

struct opt_desc options[]
static
初期値:
= {
{ "Running: cut known corners", &find_cut },
{ "Running: examine potential corners", &find_examine },
{ "Running: print self during run", &find_prself },
{ "Running: stop when map sector changes", &find_bound },
{ "Running: run through open doors", &find_ignore_doors },
{ "Prompt to pick up objects", &prompt_carry_flag },
{ "Rogue like commands", &rogue_like_commands },
{ "Show weights in inventory", &show_weight_flag },
{ "Highlight and notice mineral seams", &highlight_seams },
{ "Beep for invalid character", &sound_beep_flag },
{ "Display rest/repeat counts", &display_counts },
{ 0, 0 } }
int rogue_like_commands
Definition: variable.c:54
int prompt_carry_flag
Definition: variable.c:61
int show_weight_flag
Definition: variable.c:62
int find_bound
Definition: variable.c:59
int highlight_seams
Definition: variable.c:63
int display_counts
Definition: variable.c:66
int find_examine
Definition: variable.c:58
int find_cut
Definition: variable.c:57
int sound_beep_flag
Definition: variable.c:65
int find_prself
Definition: variable.c:60
int find_ignore_doors
Definition: variable.c:64