#include <errno.h>
int _save_char | ( | ) |
void acid_dam | ( | ) |
void add_food | ( | ) |
void add_inscribe | ( | ) |
int aggravate_monster | ( | ) |
void aim | ( | ) |
int alchemist | ( | ) |
void alloc_monster | ( | ) |
void alloc_object | ( | ) |
void area_affect | ( | ) |
int armory | ( | ) |
int attack_blows | ( | ) |
void bash | ( | ) |
void bell | ( | ) |
int bit_pos | ( | ) |
void bless | ( | ) |
int bool_roff_recall | ( | ) |
void breath | ( | ) |
void bst_stat | ( | ) |
int build_wall | ( | ) |
void calc_bonuses | ( | ) |
void calc_hitpoints | ( | ) |
void calc_mana | ( | ) |
void calc_spells | ( | ) |
void cast | ( | ) |
int cast_spell | ( | ) |
void change_character | ( | ) |
void change_name | ( | ) |
void change_speed | ( | ) |
void change_trap | ( | ) |
void check_strength | ( | ) |
int check_time | ( | ) |
void check_view | ( | ) |
void chest_trap | ( | ) |
int chr_adj | ( | ) |
void clear_empty | ( | ) |
void clear_from | ( | ) |
void clear_known2 | ( | ) |
void clear_screen | ( | ) |
int clone_monster | ( | ) |
void closeobject | ( | ) |
void cnv_stat | ( | ) |
void cold_dam | ( | ) |
int compact_monsters | ( | ) |
int con_adj | ( | ) |
int confuse_monster | ( | ) |
void corrode_gas | ( | ) |
void count_msg_print | ( | ) |
void create_character | ( | ) |
void create_food | ( | ) |
void creatures | ( | ) |
int critical_blow | ( | ) |
int cure_blindness | ( | ) |
int cure_confusion | ( | ) |
int cure_poison | ( | ) |
int damroll | ( | ) |
int dec_stat | ( | ) |
void default_signals | ( | ) |
void delete_monster | ( | ) |
int delete_object | ( | ) |
void desc_charges | ( | ) |
void desc_remain | ( | ) |
char* describe_use | ( | ) |
void destroy_area | ( | ) |
int detect_evil | ( | ) |
void detect_inv2 | ( | ) |
int detect_invisible | ( | ) |
int detect_monsters | ( | ) |
int detect_object | ( | ) |
int detect_sdoor | ( | ) |
int detect_trap | ( | ) |
int detect_treasure | ( | ) |
int disarm_all | ( | ) |
void disarm_trap | ( | ) |
int dispel_creature | ( | ) |
void display_char | ( | ) |
void display_scores | ( | ) |
int distance | ( | ) |
void disturb | ( | ) |
int door_creation | ( | ) |
int drain_life | ( | ) |
void draw_cave | ( | ) |
void dungeon | ( | ) |
int duplicate_character | ( | ) |
void earthquake | ( | ) |
void eat | ( | ) |
int enchant | ( | ) |
void end_find | ( | ) |
void enter_store | ( | ) |
int enter_wiz_mode | ( | ) |
void erase_line | ( | ) |
void exit_game | ( | ) |
int file_character | ( | ) |
void find_init | ( | ) |
int find_range | ( | ) |
void find_run | ( | ) |
void fire_ball | ( | ) |
void fire_bolt | ( | ) |
void fire_dam | ( | ) |
void fix1_delete_monster | ( | ) |
void fix2_delete_monster | ( | ) |
void flush | ( | ) |
void gain_spells | ( | ) |
int general_store | ( | ) |
void generate_cave | ( | ) |
int genocide | ( | ) |
int get_alldir | ( | ) |
int get_char | ( | ) |
int get_check | ( | ) |
int get_com | ( | ) |
int get_dir | ( | ) |
void get_flags | ( | ) |
int get_item | ( | ) |
int get_mons_num | ( | ) |
void get_name | ( | ) |
int get_obj_num | ( | ) |
int get_panel | ( | ) |
int32u get_rnd_seed | ( | ) |
int get_spell | ( | ) |
int get_string | ( | ) |
void helpfile | ( | ) |
int hp_monster | ( | ) |
int hp_player | ( | ) |
void ident_char | ( | ) |
int ident_spell | ( | ) |
void identify | ( | ) |
void ignore_signals | ( | ) |
int in_bounds | ( | ) |
int inc_stat | ( | ) |
void init_curses | ( | ) |
void init_scorefile | ( | ) |
void init_seeds | ( | ) |
void init_signals | ( | ) |
char inkey | ( | ) |
void inscribe | ( | ) |
void insert_lnum | ( | ) |
void insert_str | ( | ) |
void invcopy | ( | ) |
int inven_carry | ( | ) |
int inven_check_num | ( | ) |
int inven_check_weight | ( | ) |
void inven_command | ( | ) |
int inven_damage | ( | ) |
void inven_destroy | ( | ) |
void inven_drop | ( | ) |
int is_a_vowel | ( | ) |
int32 item_value | ( | ) |
void known1 | ( | ) |
int known1_p | ( | ) |
void known2 | ( | ) |
int known2_p | ( | ) |
int light_area | ( | ) |
void light_dam | ( | ) |
void light_line | ( | ) |
void light_room | ( | ) |
char* likert | ( | ) |
void lite_spot | ( | ) |
unsigned char loc_symbol | ( | ) |
void look | ( | ) |
int los | ( | ) |
void lose_chr | ( | ) |
void lose_con | ( | ) |
void lose_dex | ( | ) |
void lose_exp | ( | ) |
void lose_int | ( | ) |
void lose_str | ( | ) |
void lose_wis | ( | ) |
void lower_monster_name | ( | ) |
int m_bonus | ( | ) |
void magic_init | ( | ) |
int magic_shop | ( | ) |
void magic_treasure | ( | ) |
int magik | ( | ) |
int main | ( | ) |
void map_area | ( | ) |
int mass_genocide | ( | ) |
int mass_poly | ( | ) |
int max_hp | ( | ) |
int minus_ac | ( | ) |
int mmove | ( | ) |
int8u modify_stat | ( | ) |
int mon_take_hit | ( | ) |
int32u monster_death | ( | ) |
void monster_name | ( | ) |
void moriaterm | ( | ) |
void move_char | ( | ) |
void move_cursor | ( | ) |
void move_cursor_relative | ( | ) |
void move_light | ( | ) |
void move_rec | ( | ) |
void msg_print | ( | ) |
int multiply_monster | ( | ) |
int next_to_corr | ( | ) |
int next_to_walls | ( | ) |
int no_light | ( | ) |
int noneedtobargain | ( | ) |
void nosignals | ( | ) |
void objdes | ( | ) |
int16 object_offset | ( | ) |
void openobject | ( | ) |
void panel_bounds | ( | ) |
int panel_contains | ( | ) |
void pause_exit | ( | ) |
void pause_line | ( | ) |
int pdamroll | ( | ) |
void place_gold | ( | ) |
int place_monster | ( | ) |
void place_object | ( | ) |
void place_rubble | ( | ) |
void place_trap | ( | ) |
void place_win_monster | ( | ) |
int player_saves | ( | ) |
void poison_gas | ( | ) |
int poly_monster | ( | ) |
int popm | ( | ) |
int popt | ( | ) |
void pray | ( | ) |
void print | ( | ) |
void print_objects | ( | ) |
void print_spells | ( | ) |
int protect_evil | ( | ) |
void prt | ( | ) |
void prt_afraid | ( | ) |
void prt_blind | ( | ) |
void prt_chp | ( | ) |
void prt_cmana | ( | ) |
void prt_confused | ( | ) |
void prt_depth | ( | ) |
void prt_experience | ( | ) |
void prt_field | ( | ) |
void prt_gold | ( | ) |
void prt_hunger | ( | ) |
void prt_level | ( | ) |
void prt_map | ( | ) |
void prt_mhp | ( | ) |
void prt_pac | ( | ) |
void prt_poisoned | ( | ) |
void prt_speed | ( | ) |
void prt_stat | ( | ) |
void prt_stat_block | ( | ) |
void prt_state | ( | ) |
void prt_study | ( | ) |
void prt_title | ( | ) |
void prt_winner | ( | ) |
void pusht | ( | ) |
void put_buffer | ( | ) |
void put_character | ( | ) |
void put_misc1 | ( | ) |
void put_misc2 | ( | ) |
void put_misc3 | ( | ) |
void put_qio | ( | ) |
void put_stats | ( | ) |
void py_attack | ( | ) |
void py_bonuses | ( | ) |
void quaff | ( | ) |
int randint | ( | ) |
int randnor | ( | ) |
void random_object | ( | ) |
void rd_highscore | ( | ) |
void read_scroll | ( | ) |
void read_times | ( | ) |
int recharge | ( | ) |
int remove_curse | ( | ) |
int remove_fear | ( | ) |
int res_stat | ( | ) |
void reset_seed | ( | ) |
void rest | ( | ) |
void rest_off | ( | ) |
int restore_level | ( | ) |
void restore_screen | ( | ) |
void restore_signals | ( | ) |
void restore_term | ( | ) |
int32 rnd | ( | ) |
int roff_recall | ( | ) |
void sample | ( | ) |
int save_char | ( | ) |
void save_screen | ( | ) |
void screen_map | ( | ) |
void scribe_object | ( | ) |
void search | ( | ) |
void search_off | ( | ) |
void search_on | ( | ) |
int32 sell_price | ( | ) |
int set_acid_affect | ( | ) |
int set_acid_destroy | ( | ) |
int set_corr | ( | ) |
int set_corrodes | ( | ) |
int set_fire_destroy | ( | ) |
int set_flammable | ( | ) |
int set_floor | ( | ) |
int set_frost_destroy | ( | ) |
int set_lightning_destroy | ( | ) |
int set_null | ( | ) |
void set_options | ( | ) |
void set_rnd_seed | ( | ) |
int set_room | ( | ) |
void set_seed | ( | ) |
void set_use_stat | ( | ) |
void shell_out | ( | ) |
int show_equip | ( | ) |
int show_inven | ( | ) |
void signals | ( | ) |
int sleep_monster | ( | ) |
int sleep_monsters1 | ( | ) |
int sleep_monsters2 | ( | ) |
int slow_poison | ( | ) |
int speed_monster | ( | ) |
int speed_monsters | ( | ) |
int spell_chance | ( | ) |
void starlite | ( | ) |
int stat_adj | ( | ) |
void store_bought | ( | ) |
int store_bought_p | ( | ) |
void store_carry | ( | ) |
int store_check_num | ( | ) |
void store_destroy | ( | ) |
void store_init | ( | ) |
void store_maint | ( | ) |
int summon_monster | ( | ) |
int summon_undead | ( | ) |
void take_hit | ( | ) |
void take_one_item | ( | ) |
void takeoff | ( | ) |
int td_destroy | ( | ) |
int td_destroy2 | ( | ) |
void teleport | ( | ) |
void teleport_away | ( | ) |
int teleport_monster | ( | ) |
void teleport_to | ( | ) |
int temple | ( | ) |
int test_hit | ( | ) |
int test_light | ( | ) |
void throw_object | ( | ) |
char* title_string | ( | ) |
int toac_adj | ( | ) |
int todam_adj | ( | ) |
int todis_adj | ( | ) |
int tohit_adj | ( | ) |
int tot_dam | ( | ) |
int32 total_points | ( | ) |
int trap_creation | ( | ) |
void tunnel | ( | ) |
int turn_undead | ( | ) |
int twall | ( | ) |
int unlight_area | ( | ) |
void unmagic_name | ( | ) |
void update_mon | ( | ) |
void updatebargain | ( | ) |
void use | ( | ) |
int verify | ( | ) |
int wall_to_mud | ( | ) |
void warding_glyph | ( | ) |
int weaponsmith | ( | ) |
int weight_limit | ( | ) |
void wizard_create | ( | ) |
void wizard_light | ( | ) |
void wr_highscore | ( | ) |
char* amulets[MAX_AMULETS] |
background_type background[MAX_BACKGROUND] |
int32 birth_date |
monster_type blank_monster |
int8u blows_table[7][6] |
creature_type c_list[MAX_CREATURES] |
recall_type c_recall[MAX_CREATURES] |
cave_type cave[MAX_HEIGHT][MAX_WIDTH] |
int16 char_col |
int16 char_row |
int character_generated |
int character_saved |
class_type class[MAX_CLASS] |
int16 class_level_adj[MAX_CLASS][MAX_LEV_ADJ] |
int closing_flag |
char* colors[MAX_COLORS] |
int command_count |
char* copyright[5] |
int16 cur_height |
int16 cur_width |
char days[7][29] |
int death |
int default_dir |
vtype died_from |
int display_counts |
char doing_inven |
int16 dun_level |
int eof_flag |
int16 equip_ctr |
int errno |
int find_bound |
int find_cut |
int find_examine |
int find_flag |
int find_ignore_doors |
int find_prself |
int free_turn_flag |
int hack_monptr |
int highlight_seams |
int16 inven_ctr |
int16 inven_weight |
inven_type inventory[INVEN_ARRAY_SIZE] |
char last_command |
int16 last_msg |
int light_flag |
int16 m_level[MAX_MONS_LEVEL+1] |
monster_type m_list[MAX_MALLOC] |
spell_type magic_spell[MAX_CLASS-1][31] |
int16 max_panel_cols |
int16 max_panel_rows |
int32 max_score |
char* metals[MAX_METALS] |
int16 mfptr |
int16 missile_ctr |
int16 mon_tot_mult |
m_attack_type monster_attacks[N_MONS_ATTS] |
int msg_flag |
char* mushrooms[MAX_MUSH] |
int new_level_flag |
int16u normal_table[NORMAL_TABLE_SIZE] |
int16 noscore |
int8u object_ident[OBJECT_IDENT_SIZE] |
treasure_type object_list[MAX_OBJECTS] |
vtype old_msg[MAX_SAVE_MSG] |
owner_type owners[MAX_OWNERS] |
int pack_heavy |
int panel_col |
int panel_col_max |
int panel_col_min |
int panel_col_prt |
int panel_row |
int panel_row_max |
int panel_row_min |
int panel_row_prt |
int16 panic_save |
int32u player_exp[MAX_PLAYER_LEVEL] |
int16u player_hp[MAX_PLAYER_LEVEL] |
int player_light |
char* player_title[MAX_CLASS][MAX_PLAYER_LEVEL] |
int prompt_carry_flag |
player_type py |
int32u randes_seed |
char* rocks[MAX_ROCKS] |
int rogue_like_commands |
vtype savefile |
int screen_change |
int show_weight_flag |
int16 sorted_objects[MAX_DUNGEON_OBJ] |
int sound_beep_flag |
char* special_names[SN_ARRAY_SIZE] |
int32u spell_forgotten |
int32u spell_learned |
char* spell_names[62] |
int8u spell_order[32] |
int32u spell_worked |
store_type store[MAX_STORES] |
int(* store_buy[MAX_STORES])() |
int16u store_choice[MAX_STORES][STORE_CHOICES] |
char* syllables[MAX_SYLLABLES] |
int16 t_level[MAX_OBJ_LEVEL+1] |
inven_type t_list[MAX_TALLOC] |
int16 tcptr |
int teleport_flag |
int to_be_wizard |
int16 total_winner |
int32u town_seed |
int32 turn |
int wait_for_more |
int weapon_heavy |
int wizard |
char* woods[MAX_WOODS] |