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Hengband
2.2.1
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[詳解] 18 #define NASTY_MON_BASE 25 19 #define NASTY_MON_MAX 3 20 #define NASTY_MON_PLUS_MAX 25 22 #define PENETRATE_INVULNERABILITY 13 24 #define MAX_TELEPORT_DISTANCE 200 29 #define FUEL_TORCH 5000 30 #define FUEL_LAMP 15000 36 #define MAX_RANGE (p_ptr->phase_out ? 36 : 18) 39 #define MIN_M_ALLOC_TD 4 40 #define MIN_M_ALLOC_TN 8 52 #define MAX_VAMPIRIC_DRAIN 50 57 #define DUN_UNUSUAL 250 60 #define EMPTY_LEVEL 24 68 #define DUN_TUN_RND_MIN 5 69 #define DUN_TUN_RND_MAX 20 70 #define DUN_TUN_CHG_MIN 20 71 #define DUN_TUN_CHG_MAX 60 72 #define DUN_TUN_CON_MIN 10 73 #define DUN_TUN_CON_MAX 40 74 #define DUN_TUN_PEN_MIN 30 75 #define DUN_TUN_PEN_MAX 70 76 #define DUN_TUN_JCT_MIN 60 77 #define DUN_TUN_JCT_MAX 90 89 #define DUN_STR_DWLW 8 92 #define DUN_MOS_RNG 10 94 #define DUN_WAT_DEN 15 97 #define DUN_WAT_CHG 50 102 #define DUN_AMT_ROOM 9 103 #define DUN_AMT_ITEM 3 104 #define DUN_AMT_GOLD 3 105 #define DUN_AMT_INVIS 3 108 #define SINDARIN_NAME 10 109 #define TABLE_NAME 20 111 #define WEIRD_LUCK 12 112 #define SWORDFISH_LUCK 6 121 #define ACTIVATION_CHANCE 3 123 #define TY_CURSE_CHANCE 200 124 #define CHAINSWORD_NOISE 100 126 #define SPEAK_CHANCE 8 127 #define GRINDNOISE 20 128 #define CYBERNOISE 20 133 #define HURT_CHANCE 16 138 #define TOWN_DAWN 10000 139 #define TURNS_PER_TICK 10L 140 #define INN_DUNGEON_TURN_ADJ 10 141 #define MAX_DAYS 20000 142 #define BREAK_GLYPH 550 143 #define BREAK_MINOR_GLYPH 299 144 #define BTH_PLUS_ADJ 3 145 #define MON_MULT_ADJ 8 146 #define MON_SUMMON_ADJ 2 147 #define MON_DRAIN_LIFE 2