Hengband
2.1.4
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#include <types.h>
u32b a_ability_flags1 |
u32b a_ability_flags2 |
u32b a_ability_flags3 |
u32b a_ability_flags4 |
byte aaf |
感知範囲(1-100スクエア) / Area affect radius (1-100)
s16b ac |
アーマークラス / Armour Class
u32b arena_ratio |
u16b artifact_id[4] |
u16b artifact_percent[4] |
u16b artifact_rarity[4] |
monster_blow blow[4] |
byte cur_num |
byte d_attr |
byte d_char |
s16b extra |
未使用 / Unused (for now)
u32b flags1 |
u32b flags2 |
u32b flags3 |
u32b flags4 |
u32b flags7 |
u32b flags8 |
u32b flags9 |
u32b flagsr |
s16b floor_id |
byte freq_spell |
魔法&特殊能力仕様頻度(1/n) / Spell frequency
byte hdice |
HPのダイス数 / Creatures hit dice count
byte hside |
HPのダイス面数 / Creatures hit dice sides
byte level |
byte max_num |
s32b mexp |
殺害時基本経験値 / Exp value for kill
u32b name |
名前データのオフセット(日本語) / Name offset(Japanese)
u32b next_exp |
s16b next_r_idx |
s16b r_akills |
byte r_blows[4] |
byte r_cast_spell |
s16b r_deaths |
byte r_drop_gold |
byte r_drop_item |
u32b r_flags1 |
u32b r_flags2 |
u32b r_flags3 |
u32b r_flags4 |
u32b r_flags5 |
u32b r_flags6 |
u32b r_flagsr |
byte r_ignore |
s16b r_pkills |
s16b r_sights |
s16b r_tkills |
byte r_wake |
byte r_xtra1 |
byte r_xtra2 |
byte rarity |
u16b reinforce_dd[6] |
u16b reinforce_ds[6] |
u16b reinforce_id[6] |
s16b sleep |
睡眠値 / Inactive counter (base)
byte speed |
加速(110で+0) / Speed (normally 110)
u32b text |
思い出テキストのオフセット / Lore text offset
byte x_attr |
byte x_char |