#include <types.h>
変数 | |
char | name [PLAYER_NAME_SIZE] |
int8u | male |
int32 | au |
int32 | max_exp |
int32 | exp |
int16u | exp_frac |
int16u | age |
int16u | ht |
int16u | wt |
int16u | lev |
int16u | max_dlv |
int16 | srh |
int16 | fos |
int16 | bth |
int16 | bthb |
int16 | mana |
int16 | mhp |
int16 | ptohit |
int16 | ptodam |
int16 | pac |
int16 | ptoac |
int16 | dis_th |
int16 | dis_td |
int16 | dis_ac |
int16 | dis_tac |
int16 | disarm |
int16 | save |
int16 | sc |
int16 | stl |
int8u | pclass |
int8u | prace |
int8u | hitdie |
int8u | expfact |
int16 | cmana |
int16u | cmana_frac |
int16 | chp |
int16u | chp_frac |
char | history [4][60] |
int16u age |
int32 au |
int16 bth |
int16 bthb |
int16 chp |
int16u chp_frac |
int16 cmana |
int16u cmana_frac |
int16 dis_ac |
int16 dis_tac |
int16 dis_td |
int16 dis_th |
int16 disarm |
int32 exp |
int16u exp_frac |
int8u expfact |
int16 fos |
char history[4][60] |
int8u hitdie |
int16u ht |
int16u lev |
int8u male |
int16 mana |
int16u max_dlv |
int32 max_exp |
int16 mhp |
char name[PLAYER_NAME_SIZE] |
int16 pac |
int8u pclass |
int8u prace |
int16 ptoac |
int16 ptodam |
int16 ptohit |
int16 save |
int16 sc |
int16 srh |
int16 stl |
int16u wt |