#include "config.h"
#include "constant.h"
#include "types.h"
#include "externs.h"
#include <strings.h>
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void | update_mon (int monptr) |
static int | movement_rate (int16 speed) |
static int | check_mon_lite (int y, int x) |
static void | get_moves (int monptr, int *mm) |
static void | make_attack (int monptr) |
static void | make_move (int monptr, int *mm, int32u *rcmove) |
static void | mon_cast_spell (int monptr, int *took_turn) |
int | multiply_monster (int y, int x, int cr_index, int monptr) |
static void | mon_move (int monptr, int32u *rcmove) |
void | creatures (int attack) |
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void creatures | ( | int | attack | ) |
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int multiply_monster | ( | int | y, |
int | x, | ||
int | cr_index, | ||
int | monptr | ||
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void update_mon | ( | int | monptr | ) |