Hengband
2.2.1
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#include <monsterrace.h>
BIT_FLAGS a_ability_flags1 |
BIT_FLAGS a_ability_flags2 |
BIT_FLAGS a_ability_flags3 |
BIT_FLAGS a_ability_flags4 |
POSITION aaf |
感知範囲(1-100スクエア) / Area affect radius (1-100)
ARMOUR_CLASS ac |
アーマークラス / Armour Class
PERCENTAGE arena_ratio |
ARTIFACT_IDX artifact_id[4] |
PERCENTAGE artifact_percent[4] |
RARITY artifact_rarity[4] |
monster_blow blow[4] |
MONSTER_NUMBER cur_num |
TERM_COLOR d_attr |
SYMBOL_CODE d_char |
BIT_FLAGS16 extra |
未使用 / Unused (for now)
BIT_FLAGS flags1 |
BIT_FLAGS flags2 |
BIT_FLAGS flags3 |
BIT_FLAGS flags4 |
BIT_FLAGS flags7 |
BIT_FLAGS flags8 |
BIT_FLAGS flags9 |
BIT_FLAGS flagsr |
FLOOR_IDX floor_id |
RARITY freq_spell |
魔法&特殊能力仕様頻度(1/n) / Spell frequency
DICE_NUMBER hdice |
HPのダイス数 / Creatures hit dice count
DICE_SID hside |
HPのダイス面数 / Creatures hit dice sides
DEPTH level |
MONSTER_NUMBER max_num |
EXP mexp |
殺害時基本経験値 / Exp value for kill
STR_OFFSET name |
名前データのオフセット(日本語) / Name offset(Japanese)
EXP next_exp |
MONRACE_IDX next_r_idx |
MONSTER_NUMBER r_akills |
byte r_blows[4] |
byte r_cast_spell |
MONSTER_NUMBER r_deaths |
ITEM_NUMBER r_drop_gold |
これまでに撃破時に落とした財宝の数 / Max number of gold dropped at once
ITEM_NUMBER r_drop_item |
これまでに撃破時に落としたアイテムの数 / Max number of item dropped at once
u32b r_flags1 |
u32b r_flags2 |
u32b r_flags3 |
u32b r_flags4 |
u32b r_flags5 |
u32b r_flags6 |
u32b r_flagsr |
byte r_ignore |
MONSTER_NUMBER r_pkills |
MONSTER_NUMBER r_sights |
MONSTER_NUMBER r_tkills |
byte r_wake |
byte r_xtra1 |
byte r_xtra2 |
RARITY rarity |
DICE_NUMBER reinforce_dd[6] |
DICE_SID reinforce_ds[6] |
MONRACE_IDX reinforce_id[6] |
SLEEP_DEGREE sleep |
睡眠値 / Inactive counter (base)
SPEED speed |
加速(110で+0) / Speed (normally 110)
STR_OFFSET text |
思い出テキストのオフセット / Lore text offset
TERM_COLOR x_attr |
SYMBOL_CODE x_char |