= {
"(RF)", "(RC)", "(RL)",
"(HA)", "(DF)", "(SA)",
"(SD)", "(SE)", "(SU)",
"(FT)", "(FB)", "of Free Action",
"of Slaying", "of Clumsiness", "of Weakness",
"of Slow Descent", "of Speed", "of Stealth",
"of Slowness", "of Noise", "of Great Mass",
"of Intelligence", "of Wisdom", "of Infra-Vision",
"of Might", "of Lordliness", "of the Magi",
"of Beauty", "of Seeing", "of Regeneration",
"of Stupidity", "of Dullness", "of Blindness",
"of Timidness", "of Teleportation", "of Ugliness",
"of Protection", "of Irritation", "of Vulnerability",
"of Enveloping", "of Fire", "of Slay Evil",
"of Dragon Slaying", "(Empty)", "(Locked)",
"(Poison Needle)", "(Gas Trap)", "(Explosion Device)",
"(Summoning Runes)", "(Multiple Traps)", "(Disarmed)",
"(Unlocked)", "of Slay Animal"
}
#define CNIL
Definition: constant.h:247