2019/06/05
■ [変愚蛮怒/開発]変愚開発日誌part236…主にdefine整理15
- Wed Jun 5 23:56:04 2019 +0900: [Refactor] #37353 MAX_MANE を player-status.h へ移動.
- Wed Jun 5 23:54:07 2019 +0900: [Refactor] #37353 feat_locked_door_random, feat_jammed_door_random を grid.c へ移動.
- Wed Jun 5 23:51:19 2019 +0900: [Refactor] #37353 have_dynamic_flags を削除.
- Wed Jun 5 23:49:15 2019 +0900: [Refactor] #37353 INVEN_PACK を player-status.h へ移動.
- Wed Jun 5 23:46:38 2019 +0900: [Refactor] #37353 性別定義を player-status.h へ移動.
- Wed Jun 5 23:43:55 2019 +0900: [Refactor] #37353 セーブ/ロード処理一時フラグを save.h へ移動.
- Wed Jun 5 23:41:55 2019 +0900: [Refactor] #37353 SCREEN_BUF_MAX_SIZE を util.h へ移動.
- Wed Jun 5 23:35:33 2019 +0900: [Refactor] #37353 no_flowed 対象呪文判定定義を player-status.h へ移動.
- Wed Jun 5 23:22:38 2019 +0900: [Refactor] #37353 プレイヤーの自己分析情報フラグ KNOW_* を player-status.h へ移動.
- Wed Jun 5 23:20:01 2019 +0900: [Refactor] #37353 JVERB_* を japanese.h へ移動.