2019/05/23
■ [変愚蛮怒/開発]変愚開発日誌part225…主にdefine整理4
- Fri May 24 00:17:40 2019 +0900: [Refactor] #37353 MAX_ARENA_MONS 定義を bldg.h へ移動.
- Fri May 24 00:14:38 2019 +0900: [Refactor] #37353 MAX_SAN_* 定義を player-status.h へ移動.
- Fri May 24 00:12:41 2019 +0900: [Refactor] #37353 MAX_BLDG 定義を bldg.h へ移動.
- Fri May 24 00:09:47 2019 +0900: [Refactor] #37353 REALM_* 定義を realm.h へ移動.
- Fri May 24 00:04:50 2019 +0900: [Refactor] #37353 魔法領域用の CH_* を player-class.h へ移動.
- Fri May 24 00:04:49 2019 +0900: [Refactor] #37353 CAN_TWO_HANDS_WIELDING() を player-status.h へ移動.
- Fri May 24 00:04:49 2019 +0900: [Refactor] #37353 PY_REGEN_* の重複定義を削除.
- Fri May 24 00:04:43 2019 +0900: [Refactor] #37353 PY_FOOD_* の重複定義を削除.
- Thu May 23 23:50:02 2019 +0900: [Refactor] #37353 FELL_* 定義を object.h へ移動.
- Thu May 23 23:45:13 2019 +0900: [Refactor] #37353 CHEST_* を trap.h へ移動.