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void | panel_bounds_center (void) |
| コンソール上におけるマップ表示の左上位置を返す / Calculates current boundaries Called below and from "do_cmd_locate()". [詳解]
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static bool | change_panel_xy (POSITION y, POSITION x) |
| フォーカスを当てるべきマップ描画の基準座標を指定する [詳解]
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void | verify_panel (void) |
| マップ描画のフォーカスを当てるべき座標を更新する [詳解]
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bool | target_able (MONSTER_IDX m_idx) |
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bool | target_okay (void) |
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static POSITION_IDX | target_pick (POSITION y1, POSITION x1, POSITION dy, POSITION dx) |
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static bool | target_set_accept (POSITION y, POSITION x) |
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static void | target_set_prepare (BIT_FLAGS mode) |
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void | target_set_prepare_look (void) |
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static void | evaluate_monster_exp (char *buf, monster_type *m_ptr) |
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static char | target_set_aux (player_type *subject_ptr, POSITION y, POSITION x, BIT_FLAGS mode, concptr info) |
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bool | target_set (BIT_FLAGS mode) |
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bool | get_aim_dir (DIRECTION *dp) |
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bool | get_direction (DIRECTION *dp, bool allow_under, bool with_steed) |
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bool | get_rep_dir (DIRECTION *dp, bool under) |
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static bool | tgt_pt_accept (POSITION y, POSITION x) |
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static void | tgt_pt_prepare (void) |
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bool | tgt_pt (POSITION *x_ptr, POSITION *y_ptr) |
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bool | get_hack_dir (DIRECTION *dp) |
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