Hengband  2.2.1
spells-diceroll.h
[詳解]
1 #pragma once
2 
3 extern bool_hack common_saving_throw_control(player_type *player_ptr, HIT_POINT pow, monster_type *m_ptr);
4 extern bool_hack common_saving_throw_charm(player_type *player_ptr, HIT_POINT pow, monster_type *m_ptr);
5 
Definition: monster.h:39
bool_hack common_saving_throw_charm(player_type *player_ptr, HIT_POINT pow, monster_type *m_ptr)
モンスター魅了用セービングスロー共通部(汎用系)
Definition: spells-diceroll.c:18
s32b HIT_POINT
HPとその増減量の型定義
Definition: h-type.h:161
Definition: player-status.h:86
bool_hack common_saving_throw_control(player_type *player_ptr, HIT_POINT pow, monster_type *m_ptr)
モンスター服従用セービングスロー共通部(部族依存系)
Definition: spells-diceroll.c:50