bool build_type7(floor_type *floor_ptr)
タイプ7の部屋…v_info.txtより小型vaultを生成する / Type 7 – simple vaults (see "v_info.txt")
Definition: rooms-vault.c:641
bool build_type8(floor_type *floor_ptr)
タイプ8の部屋…v_info.txtより大型vaultを生成する / Type 8 – greater vaults (see "v_info.txt")
Definition: rooms-vault.c:721
bool build_type17(floor_type *floor_ptr)
タイプ17の部屋…v_info.txtより固定特殊部屋を生成する / Type 17 – fixed special room (see "v_info.txt")
Definition: rooms-vault.c:1241
POSITION hgt
Definition: rooms-vault.h:16
s16b PROB
確率の重みの型定義
Definition: h-type.h:244
STR_OFFSET text
Definition: rooms-vault.h:12
STR_OFFSET name
Definition: rooms-vault.h:11
Definition: rooms-vault.h:9
bool build_type10(floor_type *floor_ptr)
タイプ10の部屋…ランダム生成vault / Type 10 – Random vaults
Definition: rooms-vault.c:1190
char * v_name
Definition: rooms-vault.c:21
s16b VAULT_IDX
固定部屋のID型を定義
Definition: h-type.h:143
s32b POSITION
ゲーム中の座標型を定義
Definition: h-type.h:146
VAULT_IDX max_v_idx
Definition: rooms-vault.c:27
POSITION wid
Definition: rooms-vault.h:17
char * v_text
Definition: rooms-vault.c:22
ROOM_IDX typ
Definition: rooms-vault.h:14
u32b STR_OFFSET
テキストオフセットの型定義
Definition: h-type.h:212
vault_type * v_info
Definition: rooms-vault.c:20
byte ROOM_IDX
部屋のID型を定義
Definition: h-type.h:137
PROB rat
Definition: rooms-vault.h:15