5 #define VERSION_NAME "Hengband" 17 #define FAKE_VERSION 0 19 #define FAKE_VER_MAJOR 12 20 #define FAKE_VER_MINOR 2 21 #define FAKE_VER_PATCH 1 22 #define FAKE_VER_EXTRA 7 27 #define IS_STABLE_VERSION (FAKE_VER_MINOR % 2 == 0 && FAKE_VER_EXTRA == 0) 43 #define H_VER_MAJOR (FAKE_VER_MAJOR-10) 44 #define H_VER_MINOR FAKE_VER_MINOR 45 #define H_VER_PATCH FAKE_VER_PATCH 46 #define H_VER_EXTRA FAKE_VER_EXTRA 54 #define SPECIAL_KEY_QUEST 255 55 #define SPECIAL_KEY_BUILDING 254 56 #define SPECIAL_KEY_STORE 253 57 #define SPECIAL_KEY_QUIT 252 62 #define INIT_NAME_ONLY 0x01 63 #define INIT_SHOW_TEXT 0x02 64 #define INIT_ASSIGN 0x04 65 #define INIT_CREATE_DUNGEON 0x08 66 #define INIT_ONLY_FEATURES 0x10 67 #define INIT_ONLY_BUILDINGS 0x20 bool can_save
Definition: core.c:105
void update_output(void)
Definition: core.c:5881
const char * concptr
文字列定数用ポインタ定義 / A simple pointer (to unmodifiable strings)
Definition: h-type.h:47
void handle_stuff(void)
全更新処理をチェックして処理していく Handle "p_ptr->update" and "p_ptr->redraw" and "p_ptr->window"
Definition: core.c:5874
void close_game(void)
ゲーム終了処理 / Close up the current game (player may or may not be dead)
Definition: core.c:5760
bool repair_monsters
Definition: core.c:109
s16b COMMAND_CODE
コマンド内容の型定義
Definition: h-type.h:232
concptr ANGBAND_GRAF
Hack – The special Angband "Graphics Suffix" This variable is used to choose an appropriate "graf-xxx...
Definition: core.c:120
void play_game(bool new_game)
1ゲームプレイの主要ルーチン / Actually play a game
Definition: core.c:5233
const concptr copyright[5]
コピーライト情報 / Hack – Link a copyright message into the executable
Definition: core.c:96
COMMAND_CODE now_message
Definition: core.c:107
s32b turn_real(s32b hoge)
ゲームターンからの実時間換算を行うための補正をかける
Definition: core.c:5692
signed long s32b
Definition: h-type.h:107
void update_playtime(void)
実ゲームプレイ時間を更新する
Definition: view-mainwindow.c:3876
concptr ANGBAND_SYS
Hack – The special Angband "System Suffix" This variable is used to choose an appropriate "pref-xxx" ...
Definition: core.c:112
concptr ANGBAND_KEYBOARD
Definition: core.c:117
bool repair_objects
Definition: core.c:110
int init_flags
Definition: core.c:128
void prevent_turn_overflow(void)
ターンのオーバーフローに対する対処
Definition: core.c:5711